[Representative's Address]
The resonance of logic and emotion – from law to acoustics and the future of technology.
Born in Yasu City, Shiga Prefecture, I graduated from Kansai University First High School and then went on to study at the Faculty of Law at the same university. The legal knowledge I gained through four years of in-depth study may seem far removed from my current work. However, the thorough logical thinking, honest approach to contracts, and problem-solving skills I cultivated there form an unshakeable foundation for my current business activities.
🎓 Bringing the logic of law to acoustic design
I chose the path of a sound engineer because I was convinced it was a field where I could fuse "meticulous logic" and "artistic passion" in the highest degree of purity. The logical design skills I learned in law are directly applicable to precise frequency calculations and mixing balance adjustments in acoustics. Dissecting sound with logic and infusing it with the best possible expression—this balance is the core of my work as an engineer.
🎸 Musical philosophy: A spirit of pursuing melody and drama.
My musical roots lie in melodic power metal genres that value stylistic beauty, such as German metal and symphonic metal.
The exhilarating energy of Helloween, the lyricism of Stratovarius, and the grand drama of Nightwish—the "depth of sound" and "sense of scale" I learned from these pieces of music guide my production style. In particular, my deep respect for Andre Matos, the former vocalist of Angra, is symbolic of my continued pursuit of unconventional artistry.
✂️ Expression as Identity
My commitment to long hair isn't simply a matter of admiration; it's the result of self-expression and the pursuit of aesthetics. It embodies the free spirit of an artist, while also functioning as a powerful form of self-branding in business—making me unforgettable to those I meet. My motto is to transform individuality into strength and deliver memorable work.
🔊 SoundCanvas: As a sound professional
Currently, as the representative of SoundCanvas, I pursue the ultimate sound that resonates with people's hearts in the fields of recording, mixing, and sound design. While flexibly incorporating cutting-edge technology, I cherish the emotions imbued in each and every sound, and I am passionate about realizing the creator's vision in the best possible way.
🤝 Finally
My strength lies in the multifaceted perspective that arises from combining the different fields of "art and technology" and "logical thinking."
Through our activities at SoundCanvas, we will vividly depict your vision in the form of sound and create new value.
Below are some of the songs I've been involved in producing.
CD jacket design sketches



SoundCanvas Member Introduction (from left to right)
Asahi Konno (Representative / Composer, Arranger, Lyricist, Sound Engineer, Audio Technician)
The main creator and representative of SoundCanvas. He handles everything from composition, lyrics, and arrangement to cutting-edge sound technology, recording, and advanced sound engineering. With his exceptional musical sensibility and technical skills, he brings clients' visions to life as the highest quality sound.
Tom Joyce (Sound Designer)
A sound designer from the UK. With exceptional technical skills and a unique sound approach, he deeply and dramatically enhances the world of films and games through sound. He pursues cutting-edge sound expression with a global perspective and creativity.
Ren Ryan (Sound Designer, Associate)
Born in the United States and raised in Japan, this creator is well-versed in heavy sounds, including metal, and cutting-edge musicality. Armed with an uncompromising commitment to sound production and a strong individuality, he imbues his works with an aggressive and striking sound design that leaves a unique impact.



1. Section Title
【Products / Digital Contents】 Introducing digital content from SoundCanvas that blends engineering and aesthetics.
2. Eternal Blue Series (Visual Materials)
"Unprecedented precision and silence for your vision." A digital art series compatible with 8K, where professional sound engineers have managed color and resolution as if designing sound.
Concept: Sound Meets Vision
"Fragments of a story woven from sound and light."
SoundCanvas produces and sells high-quality music and fantastical visual materials created by its representative, Akky Konno.
The sounds that reach our ears, the sights that meet our eyes. We cherish the new "stories" that are born when these elements come together, and we carefully craft each piece with this in mind.
service
- ¥5,000~/hour
- ¥30,000 and up per song
- 料金: ¥15,000〜/曲
- From 5,000 Japanese yen
- From 5,000 Japanese yen
- ¥3,000~/item
- 料金: ¥10,000〜/曲
- 料金: ¥50,000〜/曲
- 料金:¥70,000〜/曲・プロジェクト
- 料金: ¥5,000〜/時間
- 料金: ¥5,000〜/時間
- 料金: ¥5,000〜/時間
- 料金: ¥80,000〜/案件
- 料金: ¥10,000〜/パック
- 料金: ¥50,000〜/パッケージ
- 料金: ¥40,000〜/曲
- 料金: ¥5,000〜/時間
- 料金: ¥10,000〜/時間
- 料金: ¥6,000〜/時間
- 料金: ¥8,000〜/時間
- 料金: ¥8,000〜/時間
- 料金: ¥6,000〜/時間
- 料金: ¥6,000〜/時間
- 料金: ¥6,000〜/時間
- 料金: ¥5,000〜/時間
- 料金: ¥8,000〜/時間
- 料金: ¥60,000〜/案件
- 料金: ¥50,000〜/月
- 料金: ¥5,000〜/時間
Sound Canvas Profile Details
■Specialized fields
Category Detailed area of expertise
Advanced sound system design utilizing interactive audio Wwise/FMOD, with integration and optimization for Unity and Unreal Engine.
■Logic Design: Based on C#/C++ programming knowledge, we develop logical and efficient sound implementations that take memory and CPU load into consideration, as well as custom tools.
■Music Production: Specializing in orchestral, cinematic, and electronica background music production. Composing and arranging music to maximize the emotional expression of visuals and the dynamics of games.
■Main tools used
Category Tool Name
DAW / Mixing: Pro Tools Ultimate (high-end mixing and post-production), Logic Pro X (composition and arrangement)
Audio middleware Wwise, FMOD
Game engines: Unity, Unreal Engine
■Strengths and Value Proposition
Sound Canvas brings a unique strength to your project.
Logical implementation based on system development knowledge
Beyond simply arranging sounds, we leverage our knowledge of C#/C++ to manage sound resources and optimize middleware. This minimizes runtime load and creates a stable sound environment that won't fail even in large-scale projects.
High-quality production and implementation in a one-stop solution.
We handle everything from composition and sound design to the implementation of complex interactive audio, and finally to mixing and delivery. We prevent a disconnect between creativity and engineering, ensuring both speed and quality in project progress.
Flexible planning capabilities and rapid communication
From startups to large corporations, we can offer flexible proposals tailored to your project's phase and budget. Our agile operational structure allows us to respond quickly and accurately to specification changes and urgent feedback, supporting your development schedule.
Win Canvas Service Overview
◆Original music production service
Sound Canvas deeply understands our clients' brand image and content concepts, and provides high-quality, custom-made music tailored to various genres and atmospheres.
■BGM/Instrumental music production
Service details, pricing criteria, standard price range (guideline)
Standard background music (1.5 to 3 minutes in length) for websites, apps, corporate videos, etc. Simple composition. ¥50,000 and up per track.
Premium BGM: Music featuring sophisticated arrangements, complex instrumentation, or a focus on expressing specific emotions. ¥80,000 and up per song.
Jingle/Sound Logo: A short, effective, and memorable sound (5-15 seconds) used at the start of a service or at the end of a commercial. ¥20,000 and up per item.
■ Theme song and vocal music production
Service details, pricing criteria, standard price range (guideline)
Original theme song: For corporate or product PR, or as the main theme song for an event (3-5 minutes in length). ¥200,000 and up per song (includes lyrics, composition, and arrangement fees).
Vocal Recording Direction: Arranging professional vocalists or providing vocals from the client, including recording direction and pitch correction. ¥50,000 and up per day.
■Optional Services (Copyright and Rights Related)
Service details, pricing criteria, standard price range (guideline)
Complete Transfer of Copyright: An optional fee for completely transferring the copyright of the music to the client. This fee is typically 30% to 50% of the production cost.
Mixing and Mastering: The final adjustment of the track's loudness and balance to make it suitable for various streaming and playback environments. ¥30,000 and up per track
[Important points regarding your request]
The above prices are estimates based on the premise that we retain the copyright (property rights) and grant unlimited permission for secondary use (license).
If fees are incurred for external creators, such as singing fees, narration fees, or live music fees, these will be billed separately at actual cost.
If you request multiple songs together (such as for an album or series of background music), we can offer you a discounted package price.
Please feel free to contact us regarding your specific requirements and budget.
◆Music production for video works
Sound Canvas accurately captures the worldview and emotions conveyed in a video, maximizing its expressiveness and viewing experience through sound.
■Music Production (BGM/Songwriting)
Service details, pricing criteria, standard price range (guideline)
BGM/Music Production: Prices vary depending on the length, difficulty, instrumentation, and copyright handling of the track. ¥60,000 and up per track (e.g., BGM for web advertisements, corporate videos, etc.)
Main Theme/Film Score Production: High-quality and expressive music for film, drama, and corporate brand videos. From ¥180,000 per song (includes full orchestra and highly specialized arrangements).
■Sound design and sound effect production (SE)
Service details, pricing criteria, standard price range (guideline)
Sound effects production for video: New production and processing of sound effects tailored to video, including motion sounds, ambient sounds, and scene transition sounds. From ¥4,000/item
Ambient Sound Production: Creating realistic sounds and atmospheres to match video scenes. ¥15,000 and up per unit (approximately 30 seconds to 1 minute of ambient sound loop).
■Post-production (MA/Mixing)
Service details, pricing criteria, standard price range (guideline)
MA (Multi-Audio): Adjustment of volume and sound quality of background music, sound effects, and narration in the video, and adjustment to loudness standards (creation of final data). ¥30,000 and up per minute of video.
Narration/Voice Editing: Noise reduction, timing adjustment, and equalization of recorded audio. ¥8,000 and up per minute of recording.
[Important points regarding your request]
The above prices are estimates only and may vary depending on the length of the work, the number of revisions, and the scope of copyright.
For longer video projects (films, long-form documentaries, etc.), we will provide a separate quote based on a package price for the entire project.
For detailed requests, we will conduct a consultation and provide a free estimate. Please feel free to contact us.
◆Sound production for game development
Sound Canvas leverages its expertise in interactive audio to deliver sound that maximizes your gaming experience.
■Music Production (BGM/Songwriting)
Service details, pricing criteria, standard price range (guideline)
BGM/Music Production: Prices vary depending on the length, difficulty, instruments used (including live performance), and copyright handling. ¥50,000 and up per song (loop BGM, simple song structure)
Theme Songs/Important Tracks: Main themes, vocal tracks, and other pieces requiring advanced arrangement and production effort. ¥150,000 and up per song (includes full arrangement and high-quality mixing)
■Sound design and sound effect production (SE)
Service details, pricing criteria, standard price range (guideline)
Basic sound effects production: UI sounds, ambient sounds, simple action sounds, etc. ¥3,000 and up per item.
Complex sound effect production: Magic, explosions, vehicles, multi-layered sound effects tailored to animation, etc. ¥8,000 and up per item.
SE Package: Complete sound effect (SE) production for specific genres and phases (e.g., 50-piece combat SE pack for action games). Quote required (discounts apply for the entire project).
■Sound Implementation Engineering
Service details, pricing criteria, standard price range (guideline)
Wwise/FMOD Implementation Support: Engineering work using middleware such as Wwise and FMOD (event configuration, parameter adjustment, debugging). ¥5,000 and up per hour (depending on the engineer's skill level).
Sound system design consulting: Initial development of acoustic specifications and memory/CPU load design at the start of a project. ¥150,000 and up per project (depending on duration and project size).
[Important points regarding your request]
The above prices are estimates only and may vary depending on the production period, number of revisions, and scope of copyright.
For large-scale projects or urgent projects with tight deadlines, we will provide a separate quote and discuss any additional charges.
For detailed requests, we will conduct a consultation and provide a free estimate. Please feel free to contact us.
レコーディングルームご紹介
プロフェッショナルなレコーディング環境を実現するために設計された、エンジニア専用のレコーディングルームです。
グランドピアノ、ドラムセット、各種ギター・ベース、キーボードを常設し、多彩なジャンルのレコーディングに対応。高品質なマイクやアウトボード機材を組み合わせ、演奏者の表現力を余すことなく収録します。
音響設計にもこだわり、自然な響きと高い遮音性能を兼ね備えた空間で、ボーカル録音からバンドレコーディング、楽器のオーバーダビングまで幅広い制作に対応可能です。
経験豊富なレコーディングエンジニアが、お客様の作品づくりを技術面からサポートし、クオリティの高いサウンドを提供いたします。
主な常設機材
「Drums」
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Pearl Masterworks
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Zildjian Cymbals
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DW Hardware
「Guitar / Bass」
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Gibson ES-335
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Fender Stratocaster
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Rickenbacker 4003
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Fender Precision Bass
「Keyboards」
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Yamaha C7 Grand Piano
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Nord Stage 3
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Prophet 6
「Microphones」
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Neumann U87 Ai
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Neumann TLM103
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AKG C414 XLII
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Shure SM7B
「DAW / Interface」
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Pro Tools Ultimate
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Apollo x16
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UAD Plug-ins
「対応内容」
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ボーカルレコーディング
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バンドレコーディング
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楽器のオーバーダビング
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ミックス・マスタリング

■ AI and data-driven audio development
Service Name | Detailed Service Offerings | Pricing (Estimate)
Automatic/Semi-Automatic BGM Generation System Development: We develop systems that automatically generate BGM and ambient sound patterns using AI based on client-specified emotion data and in-game scene information. We support the construction of large-scale AI learning models and API integration. Initial development cost: ¥4,000,000 - ¥8,000,000 (depending on the specific function to the large-scale model construction)
Maintenance and operation costs: From 300,000 yen per month
Voice Analysis and Emotion Mapping Tool Development: We will develop an integrated tool that analyzes emotion data from user voices and recorded audio and automatically maps it to sound effect parameters on a game engine (Unity/UE). Initial development cost: 2 million to 5 million yen (depending on the degree of customization of the analysis algorithm)
■ Professional training and supervision services
Service Name | Detailed Service Offerings | Pricing (Estimate)
Wwise/Unity Sound Training for Corporations: We offer online training specifically for external development companies, focusing on the implementation and operation of interactive audio middleware. We provide instruction on efficient implementation methods from an engineering perspective. Basic package (3 days): ¥500,000 - ¥1,200,000 (calculated based on training days, number of participants, and degree of curriculum customization)
Remote Sound Supervision & QA Service: We provide remote sound quality control (QA) and supervision for content under development. We thoroughly check compliance with loudness standards and platform specifications. Monthly consulting fee: ¥200,000 - ¥500,000 (depending on project duration and weekly hours of commitment) Spot QA: ¥200,000 and up/phase
■Robotics and Spatial Acoustics Design
Service Name | Detailed Service Offerings | Pricing (Estimate)
Voice Design for Robots: We specialize in designing, producing, and implementing user-friendly and trustworthy interaction voices (system sounds, warning sounds, dialogue sounds) for service robots and humanoid robots. Basic design package: ¥500,000 - ¥1,500,000 (calculated based on the type and number of voices to be produced and the complexity of the interaction).
Spatial Acoustic Design Consulting: We provide consulting services for offices and commercial facilities, focusing on optimal speaker system placement based on AI data analysis, as well as acoustic design for ambient sounds and background music. Basic design consulting: ¥1,500,000 - ¥3,000,000 (calculated based on the size of the target space and the depth of AI data analysis)
[Important Notice]
The above prices are estimates only. They will vary depending on the project size, development period, complexity of requirements, and deadline.
Please feel free to contact us for detailed pricing and customized solutions tailored to your specific needs.
































